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1. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
1 unit of account reactivation please.
- by Udyr Vulpayne - at 2011.08.20 12:58:00
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2. ***SPOILERS*** The Empyrean Age - in EVE General Discussion [original thread]
Originally by: Daelin Blackleaf The Scriptures don't say she can't return, she seems to have the backing of God, and people need a leader. I'd say there is little comparison between Sarum and Khanid beyond both having gone against traditi...
- by Udyr Vulpayne - at 2008.06.24 06:26:00
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3. ***SPOILERS*** The Empyrean Age - in EVE General Discussion [original thread]
a few points: Originally by: Daelin Blackleaf ...and the people support Jamyl Sarum. and why exactly should the people support her all of a sudden when its very possible that she has turned into a traitor like kahnid II? as long as ...
- by Udyr Vulpayne - at 2008.06.23 16:49:00
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4. ***SPOILERS*** The Empyrean Age - in EVE General Discussion [original thread]
you only need to be in a pod if you want to get your brain scanned right at the moment before you die. i'm guessing you could also perform this whole scan process beforehand and then maybe even take your time with it to avoid killing yourself. the...
- by Udyr Vulpayne - at 2008.06.22 20:09:00
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5. Amarr Mk III: Applying the Lessons of Sansha - in Ships and Modules [original thread]
i like the general idea behind it but not all of the changes you did. maybe just apply the sansha/marauder style to the tankers as those are the ships that are really in need of a change. then give the tankers either those additional launchers to...
- by Udyr Vulpayne - at 2007.11.10 17:03:00
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6. I have a dream... of equal resistances - in Test Server Feedback [original thread]
Originally by: Goumindong If you are going to move around resistances, then you should make the tech 1 resistance bonuses a percentage increase. Because flat increases benefit races that have high resistances against their racial enemies ...
- by Udyr Vulpayne - at 2007.11.08 05:20:00
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7. Paladin change on SiSi - in Ships and Modules [original thread]
Originally by: Ma Raia'l So it would look like: * 5% bonus to capacitor capacity per Amarr BS level * 5% bonus to large energy turret damage per Amarr BS level * 5% bonus to armor resistance per Marauder level * 7.5% bonus to large energ...
- by Udyr Vulpayne - at 2007.11.02 22:51:00
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8. Scripts and how they will affect modules - in Test Server Feedback [original thread]
Edited by: Udyr Vulpayne on 31/10/2007 15:55:48 Originally by: CCP Gangleri Scripts take one second to reload. how about increasing this to 10 (or even more) seconds so a wrong choice has more of an effect on combat.
- by Udyr Vulpayne - at 2007.10.31 15:55:00
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9. Trinity UI and EVE Voice Changes, a New Zulupark Blog - in EVE Information Portal [original thread]
horrible arbitrator setup but other than that it looks pretty good.
- by Udyr Vulpayne - at 2007.10.30 19:57:00
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10. Scripts and how they will affect modules - in Test Server Feedback [original thread]
Edited by: Udyr Vulpayne on 30/10/2007 19:24:57 any plans to extend this to cover damage modules? also: how about a script to decrease falloff range with tracking disruptors...optimal isnt all that usefull against non-laser shortrange weapon...
- by Udyr Vulpayne - at 2007.10.30 19:25:00
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11. golem/pally - in Test Server Feedback [original thread]
Originally by: Alyxa Mahan If you don't use tachyons, you accept right from the start that the Paladin will not just do less damage than the Kronos, but a lot less damage. you mean like it has been for ages with the apoc and the mega...
- by Udyr Vulpayne - at 2007.10.29 15:56:00
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12. golem/pally - in Test Server Feedback [original thread]
Originally by: Alyxa Mahan Huh? The Kronos gets every single bonus the Paladin gets. i'll try and make it simple: mega has: 5% damage, 7.5% tracking kronos has: 5% damage, 7.5% tracking, 2% web effect, 7.5% repair amount = 2 new bonu...
- by Udyr Vulpayne - at 2007.10.29 07:31:00
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13. Balanced Amarr Paladin solution? comments please.. - in Test Server Feedback [original thread]
Originally by: Sevis Originally by: Udyr Vulpayne - do you think that the current version of the apoc has cap-problems? Nope, and go figure the Apoc has 10% cap use per level on lasers. so you agree that the cap on the a...
- by Udyr Vulpayne - at 2007.10.29 07:06:00
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14. Balanced Amarr Paladin solution? comments please.. - in Test Server Feedback [original thread]
Edited by: Udyr Vulpayne on 29/10/2007 00:04:09 Originally by: Sevis Ship bonus 10% laser cap user per level - do you think that the current version of the apoc has cap-problems?
- by Udyr Vulpayne - at 2007.10.29 00:04:00
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15. golem/pally - in Test Server Feedback [original thread]
Originally by: Alyxa Mahan Halving the turrets on the Megathron/Kronos = weapon cap use is halved. Halving the turrets on the Apocalypse/Paladin while dropping the laser cap use bonus = weapon cap use stays the same. the paladin can ...
- by Udyr Vulpayne - at 2007.10.29 00:02:00
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16. golem/pally - in Test Server Feedback [original thread]
Originally by: Alyxa Mahan Yes, we've figured that out, and its part of the problem! I mean, you think its ok that for the Amarr ship only, the role bonus effectively doesn't exist? It simply replaces the standard T1 race bonus on the P...
- by Udyr Vulpayne - at 2007.10.27 18:37:00
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17. golem/pally - in Test Server Feedback [original thread]
Originally by: Sevis New Pally BS: 10% cap use & 5% Max Capacitor Marauders: 7.5% tracking & 5% Armor resist +1 Low Slot 500cpu 14550pg 105,000,000 kg you fail at understanding the strengths and weaknesses of the apoc. the ship can...
- by Udyr Vulpayne - at 2007.10.26 22:25:00
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18. Tech II ships coming in Trinity, new Dev Blog by Fendahl - in EVE Information Portal [original thread]
Originally by: Mastin Dragonfly If I can run all lvl 4 missions in an Abaddon with 2 heatsinks and without a cap booster, the most cap hungry ship in the game, then yes I will state that a little bit of extra cap is pointless for missions...
- by Udyr Vulpayne - at 2007.10.25 19:51:00
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19. Tech II ships coming in Trinity, new Dev Blog by Fendahl - in EVE Information Portal [original thread]
Originally by: Mastin Dragonfly That's like saying being last in a race is not losing, it's just a different approach to sports... gj about ignoring the actual arguments in my post there. just because you dont get the same amount of ...
- by Udyr Vulpayne - at 2007.10.25 18:36:00
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20. Re: Sentinel : increase base range on small nos/neuts to 9-10km - in Test Server Feedback [original thread]
Originally by: Darklin Eldaris Keep in mind guys, not all BS fit Nos/Neuts, alot of them don't acutally to my knowledge. You can't claim a ship needs boosted because there is a mod which can ruin its day. Such a mod exists for every shi...
- by Udyr Vulpayne - at 2007.10.25 18:14:00
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